GRID: Autosport features an extensive range of iconography solely created by myself. The minimalist and sleek menu systems relied heavily on icons, so it was important to ensure they looked part of a set. I also created the class icons, game mode icons and discipline logos. GRID: Autosport allowed the player to
race in the disciplines they wanted to, being able to level up in each independently. It was for this reason that each discipline logo had to have a strong identity and key colour associated with it. The combination of these ensured clarity to the user.